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Beginner 7 days · free

Animal Drawing

From simple shapes to fur, feather and scale.

Animals won't hold a pose, so drawing them teaches you to see structure fast. A week from basic shapes and skeletons to texture and motion.

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1
Shapes first Done
10 drawings × 1 min · about 10 min
Start

Every animal is a few big shapes: a bean for the body, a ball for the head, tubes for the legs. Get those proportions right before any fur or features.

+6 more
2
Under the skin Done
6 drawings × 5 min · about 30 min
Start

Skulls show you what fur hides: where the eye sockets sit, how long the muzzle really is, where the jaw hinges. Draw them slowly and you will draw living heads better.

+2 more
3
Birds Done
7 drawings × 2 min · about 14 min
Start

A perched bird is two ovals, head and body, with a wedge for the tail. The legs bend backward at what looks like the knee but is actually the ankle. Feathers come last, in groups, not one by one.

+3 more
4
Horses Done
8 drawings × 2 min · about 16 min
Start

Fit the horse's body into a square. Its legs are about as long as the body is deep. Watch the hind leg's reverse bend at the hock.

+4 more
5
Big cats Done
5 drawings × 5 min · about 25 min
Start

Cats move from the shoulder blades, which ride high when they walk. Mark the shoulder and hip as the two anchor points and hang the spine between them.

+1 more
6
Scales and texture Done
6 drawings × 5 min · about 30 min
Start

Don't draw every scale. Draw a few clearly where the form turns toward the light and let them fade elsewhere. Texture is information, and too much of it flattens the form.

+2 more
7
Wings in motion Done
10 drawings × 30 sec · about 5 min
Start

Thirty seconds per bird. Capture the angle of the wings and the direction of flight in a few strokes. Speed forces you to keep only what matters.

+6 more

One saint and one study prompt, by email, once a week.

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